Tuesday, May 21, 2019

Week 13

Interactive Display 122

It is the week after portfolio night...and a lot of stress that has been bottle up for the past few weeks has seemed to disappear, which I'm glad for. I don't know how much more stress the team could handle. but Port night wouldn't be Port night without some issues. I talked a bit with the team members that were and they explained that the newest version of the build was broken. I don't know how it happened, but we had to end up using an older version of the build.

Interactive Display 121


We didn't have many issues on Portfolio night, except that the attacking function wasn't in the demo, or the entire movement script got broken. Because it was broken, Matt(programmer Matt) had to recreate the entire movement script in 5 hours. I was really surprised to be honest. To be able to do that in 5 hours. but we did end up having a working "game" though we only had movement, and nothing else. A lot of people ended up playing our game, and actually had some fun. 

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