Monday, February 18, 2019

Normality (week 3)

Interactive Display 122
This week was pretty uneventful, except for the fact that class was canceled because of a huge  snowstorm that hit us. We weren't really able to go over what needed to get done. But for the most part, if there was any questions or concerns, we would ask any leads and/or check our trello board for tasks that needed doing. I began to make a few more weapons and a shield, just to see how they turned out. They didn't turn out that bad in my opinion, but we still have to see how they look like when textured.


Interactive Display 121

We were actually able to get a couple of things done for today. The main issue was the picking up of the object in the HoloLens. But were actually able to get that working(for the most part) and we were also able to have the object be highlighted when it is being chosen/picked up. The other programmers were working on the snapping script for the environmental tiles. The artists were working on the environmental tiles that the player would be playing on. 

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